Memos tagged “design”
Learned by engineers. Experimented by engineers. Experienced by engineers
Written by Dwarves for product craftsmen
SDLC is a process that produces software with the highest quality and lowest cost in the shortest time possible.
A summary of Design Thinking and SDLC
Applying Design Thinking in real life turns out to be the best investment of my time and effort, for all the positive changes I’ve got.
Design system and build a cost-effective one
This memo provides simple instruction for beginners to take action and build their own website smoothly.
Despite the extra bit of effort designers need to get fluent with macOS Big Sur, it is undoubtedly a revolution in motion. It is where UI design trend is heading. Here’s our 2 cents on macOS Big Sur, written by designers for designers.
The Dwarves proudly to be their technical partner that takes on the whole development stage of Aharooms, supercharging the product development.
This article covers practices designers are required to follow at Dwarves Foundation for smooth handovers to developers.
Design an MVP - Minimum Viable Product for testing and market validation
How we research new domain and apply in our projects
Wrap up for volume 01 of our tech radar. The Dwarves are encouraged to learn and adopt new practices, new technology in software development. This occasion is the first time we sit down and do it in written form.
An overview of micro-investment in real estate
How we do R&D, how we work on self-growth, and motivate continuous curiosity.
Overview of Grid & Layout
Minus some rare exceptions, the advice is no, most definitely.
Gestalt Principles and how I understand then apply it into UI Design
This is a brief and practical definition of AARRR framework and How we use it at Dwarves
The basic knowledge on SLDC, provides people with a step-to-step guideline and the artifacts which will be created on the way.
This talk is created from my experiences & lesson learnt, the rule and self-code I've built and believe to be applicable.
Blockchain from a product designer's perspective
Principle of spacing in UI design
Card Sorting and a Glimpse at experimental sorting session